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Singstar ps2 the dome
Singstar ps2 the dome











singstar ps2 the dome
  1. SINGSTAR PS2 THE DOME PS4
  2. SINGSTAR PS2 THE DOME PS3

Then you will never need to to change discs as the songs would already be in your download library. I think the dream is to be able to take individual tracks from each disc and to copy them in the correct format to fool the system into thinking they were downloaded.

SINGSTAR PS2 THE DOME PS3

It does appear that the downloaded songs are secured using console ID as the only way that I was able to save my library was to spoof the CID after transferring from the old PS3 that was dying. All that I was able to find in terms of encryption was listed in the previous pages of this topic.

SINGSTAR PS2 THE DOME PS4

I own many of the Singstar discs for PS2, PS3, PS4 and Singstar Song downloads from the Singstar Store (now offline). Īfter decription the PKG format itself is easy to parse, I'm not sure if it's the same as the PS2 but even if it's not, I doubt it will be that complicated.Ĭlick to expand.Bolonni all of the work you have done on this is beyond my abilities but maybe I can help out some other way. This will actually only tell us if files are unique or not (but not in what way) but it's a start. My suspicion is that they might be encrypted using some key unique to the game (and maybe even found inside the game itself) but one missing piece of information is: are those files "generic", unique to each user, to user + console or something else? I thought that one quick way of finding out is by getting the same file (or just a hash, should be enough) from different people that belong to the same song, so please let me know if anybody can help with that, unless somebody already knows this is useless. MSELF files are executables as far as I can see, so they should also be ruled out because of the lack of header (again, no experience on this system, so please correct me if I'm wrong). According to this page said files have a header with a lot of information about the encrypted file, but those `pkg.drm` are encrypted from the very first byte (I ran a quick analysis of the entropy of the file and I'm mostly certain it's just encrypted/compressed from the beginning). I've checked what said about the files being EDAT and unless I'm mistaken I don't think they are.

singstar ps2 the dome

While I have reverse engineering experience I have zero experience with PS3 specifics, so I was hoping somebody can point me in the right direction. In particular, I'd like to add more songs to the game (the ones from my PS2 discs and maybe others). I found this thread while looking for ways to do something similar to what you folks are talking about.













Singstar ps2 the dome